Euro Truck Simulator 2 > General Discussions > Topic Details. iburpoften Apr 1 @ 2:07pm. Driver Made negative profit. I was clicking round in the drivers section and saw my lowest profit driver had completed two jobs back to back both the negative profit, all the other low earners where fine. No modes installed completey standard, is this a Once you pay your first truck off, take the loan. Not the little loan. The 400k loan. It has the lowest interest rate. More on that in a minute. Then hire and assign your drivers - Try to start with drivers that have at least one point in long distance and one point in ADR. If none are available, no worries. Grab whoever and assign them to trucks. DazaKiwi Oct 4, 2017 @ 6:41pm. Suggestions: see hired drivers on the map and in game. I would love to see in the Driver Management window the ability to see a mini-map showing you where they are and the truck icon moves along the route they are on as well as when you go to full screen map see their truck icon and first name above it. For this reason in the beginning you should stick to hiring and training one driver at a time. Then whenever you have a ~100k you can spend without any harm buy a new employee truck with a driver and thus you roll it back into the company. This is a known issue after updating to 1.32. They re-did the economy for the new Cargo Market and separation of cargo from trailers, so any job your drivers were working when you updated now has invalid data and results in negative income. The next jobs that they take will have them back to normal. Originally posted by Nopel: For your hired drivers it gives a good feeling only. They not even drive the car, its calculated and simulated. You will never see your drivers at street. Seeing them on the roads and the truck having an effect on their earning capacity are two different things. #7. l9J7W. Every scripts takes up CPU cycles and as it is now, people are already complaining about the performance of the game. I simply don't think ETS2 will support many more hired drivers as it is now. #4. room217au Nov 14, 2014 @ 5:43am. Well if you want to maxmize profit margins, then the more drivers working, the more profit. The Pitts Jan 5 @ 1:16am. Depends on what you mean by heavy. If you mean the loads from the Heavy Cargo pack, then no they do not although they (very occasionally) take jobs from other cargo packs like the High Power or Volvo Construction. As to whether they ever take jobs over 25 metric tonnes, the game's definition of heavy and the tipping First off, they re-balanced the economy to make drivers earn less, so even if you kept doing what you used to do you will notice a drop in income. I have found the Dry Van is the overall winner for %usage. The bigger the trailer the more you earn so I tend to buy 53' with a California setup [wheels forward] for my drivers. This is a known issue after updating to 1.32. They re-did the economy for the new Cargo Market and separation of cargo from trailers, so any job your drivers were working when you updated now has invalid data and results in negative income. The next jobs that they take will have them back to normal. hey it's good to buy tunned truck to your hired drivers? it's like better truck + better trailer = bigger profit? thanks have a good day :) เข้าสู่ระบบ ร้านค้า You wouldn't actually be seeing YOUR driver, but make the game spawn a truck that's the same model, color, etc and carrying the same cargo as what your employee has. And spawn it somewhere on the map near where your employee should be. That's basically how the multiplayer mod works from what I understand. #3.

euro truck simulator 2 hired drivers profit